Suburbia game strategy3/25/2023 ![]() If you don't care about theme and want a good strategic euro with some dice-based input randomness, go CoB. In relation to CoB, I think the game is much more fun but not as deep. But what it sacrifices in cutthroat tactical tile laying, it makes up for in some tactical purchasing and thematic satisfaction. Like Carcassonne, you only play one tile every turn. This makes Suburbia easy to teach, and easy to get people into. The game not only has simple, effective reasons behind how these tiles can affect the game, the effects are also thematic and therefore easier to understand and remember. However, the residential tile for low income housing also lowers reputation but gives you a huge amount of population. For instance, industrial tiles tend to lower your reputation when they're next to residential tiles - people won't move to your city because of the smell, sound, or look of these industrial buildings. However, it uses this simple system to make a host of very thematic tiles that all affect your borough or your variables. Plus a few symbols which are only meaningful in relation to themselves and each other. The game only uses a few variables - population, reputation, money, and income, essentially. Suburbia is one of the tightest, mot thematic simple tile laying games I've ever played. I can speak about Castles of Burgundy vs Suburbia. You can probably sell for a profit if you end up disliking it. The game is great with just the base game which is like $35 or something, so I'm doubtful that the $95 price tag will be worth it for me (though I really like the tile dispensing thing!)Įdit: the collectors edition looks awesome and I'm definitely backing it! I definitely recommend backing it if you like the game or even think you will. It has great pacing and it's very satisfying to see your city grow and improve through your smart development planning.Īs for the deluxe version, I've only seen three screenshots so far so I'll wait till tomorrow to see what is offered. The game is fun, and I enjoy it at all player counts, with my favorite probably being 3p. An Airport becomes better the more airports there are in existence. ![]() A parking lot wants to be built next to businesses. The Landfill improves the income of your city because you don't have to ship the garbage super far away, but your reputation will drop if the landfill is next to any housing or businesses. Mechanics of tiles make perfect sense based on what it is. Unlike what others are saying, I think the theme is strong. ![]() Be careful not to grow too quickly, or you'll lose both income and your reputation.It's a solid game. The market is always changing, so spend your cash wisely. Or take on the Single Player Campaign, and travel to real-life cities, each with unique goals.īuild residential, commercial, civic, and industrial areas like stores, museums, airports, and of course suburbs. Choose your strategy carefully as you compete against multiple computer personalities or your friends with local pass and play. Ted Alspach's city-building board game is now on iPad! The winner of the prestigious 2013 Mensa Select Mind Games award challenges you to manage a growing metropolis. ![]() There’s simply not much to complain about." -148Apps It plays well, looks good, has lasting replay value. "An accessible and interesting game, and we recommend it for budding strategists and architects alike." -Pocket Gamer a wonderful addition to anyone’s iPad." -Board Game Geek "All in all, the app is pretty fantastic.
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